package br.com.engine.menu;

import br.com.engine.componentes.Animator;
import br.com.engine.componentes.GameObject;
import br.com.engine.componentes.Sprite;
import br.com.engine.interfaces.IComponent;

public class MenssageBox extends GameObject implements IComponent
{
	public MenssageBox( )
	{
		Sprite seta = new Sprite( "seta" );
		addComponente( seta );
		
		Animator anim = new Animator( this, 2, 1, 0, 50 );
		anim.creatAnimation( "pisc", 0, 1 );
		anim.play( "pisc" );
	}

	@Override
	public void draw() {
		// TODO Auto-generated method stub
	}

	@Override
	public void setup() {
		// TODO Auto-generated method stub
	}
}